All Alone was my first third year game I worked on, developed independently by myself. The game was part of a 3 part course work, which included my dissertation / thesis, a 3D modelled, rigged, and animated object, which was the boat in the game.
The primary concept of the game, was I wanted to explore a new mechanic and simply test my programming ability. First I began with trying to push my luck and learning Faux Gravity, and having a world in which you sailed around in a boat, and then when you reached a destination, you would hop off and explore the island and solve the simple puzzles.
Here is a link to the game: All Alone